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Alien artifacts in the forest

Last July, I enrolled in CG Master Academy's "Organic World Building in UE5" with Anthony Vaccaro and "Vegetation and Plants for Games" with Jared Sobotta. These courses got me with the skills to create organic environments. I am happy to showcase the results of my work .
you see more about the trees and vegetation here : https://www.artstation.com/artwork/rJwdOm

Main Shot

Main Shot

For the cliffs I wanted to go with something procedural, I used the techniques showed by Ian Smith, by creating a basic shape in Zbrush and then importing that shape to houdini and displace it using height map textures.

For the cliffs I wanted to go with something procedural, I used the techniques showed by Ian Smith, by creating a basic shape in Zbrush and then importing that shape to houdini and displace it using height map textures.